In CS 425 we study algorithms and data structures for the solution to
problems of a geometric and computational nature. Modern applications
of computational geometry include geographic information systems,
medical imaging, computer-aided design, and robotics. We will explore
some famous problems in computational geometry, including convex
hulls, Voronoi diagrams, proximity problems, and triangulations.
Prerequisites: CS 302
Computational Geometry is my own area of research, so I'm always excited for an opportunity to teach this elective. I think what drew me to it in the first place, and what continues to make it enjoyable to teach, is the nature of the types of problems we explore: the problems are often very simple and intuitive, with very fun applications: medical imaging, virtual reality, geographic information systems, robotics.
-- Prof. Dickerson


